Warner Bros. Interactive Entertainment today announced further details on the Lego Star Wars: The Force Awakens season pass, which grants players access to a variety of DLC, including new game levels and story-driven content, as well as additional characters from across the Star Wars galaxy.
Today, Square Enix and Eidos Montréal unveiled their live-action trailer for the much anticipated Deus Ex: Mankind Divided. This short immerses you in the world of Deus Ex, providing you with insight as to how things have changed since the events of Deus Ex: Human Revolution, outlining the shift from the golden era of augmentation to the Mechanical Apartheid.
Gamers feeling the need for adrenaline-laced speed with a side of delicious cookies, get ready! Green Lava Studios and Reverb Triple XP are happy to announce today that Fenix Furia will be coming out on both the PlayStation 4 computer entertainment system and Xbox One, the all-in-one games system from Microsoft on June 8.
I remember thinking when I saw the Kickstarter for Among the Sleep, that it was pretty odd that we have come all this way to have babies as the protagonist in games. I mean, I got the premise of the game back then and it looked quite scary, but how would they make the game interesting enough for people like me, so that we might indulge it long enough to finish? Fast forward to today, as Among the Sleep launched on Xbox One.
I have a confession to make. While I was in middle school, I bleached my hair, wore cargo shorts, and tried to be a skater. I purchased my first deck at Price Club and attempted to learn any basic trick I could. My heroes of the late '90s included Rodney Mullen, Bucky Lasek, Bob Burnquist, and the great Tony Hawk.
Yesterday, Kotaku released a report on the future of Xbox with information from unnamed, anonymous sources. One of the most interesting parts of this report is about a Microsoft project entitled "Project Helix, a new mandate to release future games—including the flagship Halo series—on both (PC and console)."
These days games focusing on delivering players with a challenge have become very mainstream. Games like Teslagrad and Limo use puzzles and platforming to challenge a player's mind and reflexes or the Souls series which knocks the player down to a mundane level. Whichever example you look at, they all have accessibility for a player.
The Surge is the new sci-fi action-RPG from developer Deck 13, set in the near-future. Play as a CREO factory employee Warren, equipped with a highly advanced mechanical exoskeleton designed to assist in heavy industrial labour.