Studio Wildcard first released the Xbox One version of the hugely successful dinosaur survival game, Ark: Survival Evolved in December 2015 with large commercial success. Since then, Ark has managed to sell over 1 million copies in its early access state alone.
Since it released, Ark has had consistent updates from the developers; adding features to the game and slowly improving its performance as well as ironing out some of its bugs. Recently the developers announced that Ark: Survival Evolved will even be bringing some of the PC’s most popular mods to the console version. However, while the game seems to be coming along at a steady pace it has sadly been delayed from its originally slated full release in June to until late 2016.
Personally, I am quite happy with Studio Wildcard’s decision to delay Ark’s full release date. While Ark is an extremely fun game, many have commented on the Xbox One versions extremely poor frame-rate, sub-par resolution and a host of bugs. While better optimisation is slowly coming to the platform each update at a time, I think we can all agree that Ark wasn’t going to be anywhere close to a finished state by June.
Source: Windows Central
Lewis is a games journalist, freelance gaming and consumer-tech journalist. They contributed 344 articles to ICXM between 2015–2017, focused on opinion pieces, game reviews, Windows and PC, and Xbox news: has since served as Editor-in-Chief at StealthOptional and Gaming Editor at MSPoweruser, with bylines at Gfinity Esports and FRVR.