You already know that Forza Motorsport 6 features hundreds of cars and more than two dozen tracks that include the best racing circuits in the world. Weather and nighttime racing also make an appearance for the first time in the simulator. Today, Turn 10 announced that a Mods feature would be part of the game.
Mods are a new feature in Forza Motorsport 6 and are designed to bring a new layer of depth, challenge and fun to the career and free races. In essence, Mods give the player the chance to affect the race, whether through adding additional challenges, changing the handling of the car, or offering additional bonuses at the end of a race. Mods create a risk for reward system to encourage experimentation with higher difficulty assist settings.
Firstly, Mods are game modifiers, similar to perks in Forza Horizon 2 or skulls in Halo 4, that you can unlock as you play in Forza Motorsport 6. Mods can only be used in career and free play races and are not part of multiplayer, leagues or rivals events. Mod packs can be won as part of a prize spinner or purchased for in-game credits. Different Mods affect your race in different ways. Mods come in three categories which include dare, crew and boot.
Dare
Dare Mods challenge the player to get out of their comfort zone and perform with specific driving requirements that will test their skills. Players will earn bonus credits if they succeed in a race with a Dare added. All Dare Mods can be used as many times as the player likes, but only one dare can be used at a time. Higher level Dare Mods include more difficult challenges and much greater rewards. Also, because many dares lock the player into harder difficulty settings, the player gets double rewards for using them.
Crew
Crew Mods give the player a specific performance advantage during a race. Crew Mods do not offer specific bonus rewards but can give players an advantage in a race, especially when going up against more skilled Drivatars or trying to optimize your car’s performance on a given track. These are like an extra level of tuning or upgrades.
Boost
Boost Mods also give the players a specific advantage during a race or a bonus for performing well in a race. Boost Mods might increase the total amount of credits you can earn after a race, or give you a bonus to experience or credits for performing certain in-game feats. Boost Mods can only be used once.
All Mods have rarity ratings. The more rare the mod, the more powerful effects it can have on your race. When obtaining Mod packs, you will be able to tell which packs have a better chance of offering rare cards, though you will not be able to see which Mods are in a pack until you have opened it.
Once you have some Mods, you can use them in a race by adding them to one of three Mods slots available to the player before each race. Players can mix and match Mods across all three categories (Boosts, Dares, and Crew) though there are some limitations to how may Mods you can engage at once. You can only use a maximum of one Dare Mod per race and one Crew Mod per race. Players can play up to three Boost Mods in a race though.
Are you excited about Mods? What do you think? Will they change up your game?
Source: Forza Motorsport
Asher is a games journalist, former News Writer (Gaming) at Windows Central. They contributed 1110 articles to ICXM between 2015–2017, focused on opinion pieces, game reviews, Windows and PC, and Xbox news: wrote over 1,100 ICXM pieces on Xbox news, hardware reviews, and platform commentary before joining Future plc’s Windows Central in 2017.