The new Ford GT is the cover car in Microsoft’s upcoming simulation racing game to succeed Forza Motorsport 5. It’s spectacular. Both on the inside and the outside. Boasting twin turbos at a whopping 600 horsepower and going 0-60 (mph) in just 3.2 seconds, this could live up to be one of the greatest cars ever built. And we have it as the cover car for Forza Motorsport 6. There’s just one problem, it hasn’t entered production and Ford doesn’t plan on doing that until 2016.
Turn 10 and Microsoft however have a group of talented people. They have no intentions of waiting for it to roll off the factory line before working on its handling model. “This speaks to the way our relationship with car manufacturers has changed over the past decade,” says Turn 10 studio head Alan Hartman. “Previously we would just license the cars and work from there. But today, our relationship has changed. Car manufacturers understand it’s a great platform to reach their userbase, and come to us first.” As the gaming industry continues to grow, manufacturers like McLaren, Ferrari, Lamborghini and of course Ford are willing to work with Turn 10 Studios to bring their vehicles to Forza Motorsport 6. It’s a great way to let fans experience their cars. It’s the closest experience to reality. With Forza Motorsport targeting for 1080p at a blistering 60 frames per second, there’s no other experience like it.
Microsoft and Turn 10 have access to loads of information during the design process of cars such as the 2016 Ford GT. These include computer-aided design, laser-scanning and data cornerstones that tells Turn 10 how the insides of these cars work. “This enables us to build replicas that are more authentic than when we have access to the real thing,” said Alan Hartman.
When Turn 10’s Creative Director Dan Greenawalt and Ford Group Vice President Raj Nair revealed Forza Motorsport 6 to the world last January at the North American International Auto Show in Detroit, they also confirmed the Shelby GT350 Mustang and the bruising F-150 Raptor for the game. Alan Hartman explained that the F-150 Raptor is built for off-road and therefore Turn 10 is using the physics modelling designed for Forza Horizon 2’s Storm Island expansion to deliver a better off-road experience. Turn 10 remain open to new ideas and new ways of working, for both new vehicles, tracks and new experiences in Forza Motorsport 6.
Stay tuned as we continue to bring you the latest on Forza Motorsport 6 launching this year exclusively on Xbox One.
^Alan (@BeetleComet)
Source: Gamesradar/OXM
Alan Walsh is a games journalist, head writer at AR12Gaming. They contributed 52 articles to ICXM in 2015, focused on game reviews, Windows and PC, and Xbox news: leads editorial for AR12Gaming and reviews titles for OpenCritic.


