Platinum Games has had a rough few months with the high-profile cancellation of Scalebound, and now a producer working on the project has left the studio. JP Kellams, who served as a creative producer on Scalebound, announced in an Instagram post that he is leaving the company after 10 years.
“15 years ago, I came to Japan to fulfill my childhood dream of making games with my heroes. No matter how hard the day, I always walked into the office in awe of the creativity around me, and with the joy that working with each and every one of my coworkers brought me. It is hard to say goodbye to them, to PlatinumGames, and to Japan. Yet, embracing new challenges is part of my DNA, and after almost 10 years of working with the team (more with my Capcom/Clover days), it is time to move on to new challenges that I’m excited to share soon. I’ll be forever grateful to all people who have touched this journey, because they’ve shaped who I am.
Platinum maintains its luster forever.”
During his time at Platinum Games, Kellams was a writer on Vanquish and worked on the English adaptation of Bayonetta. Before joining Platinum, he worked at Capcom in the localization/game writing department.
Kellams gave no other reason for leaving besides saying it was time to move on to new challenges that he will share soon. Whatever those may be, ICXM wishes him luck in his future endeavors.
Source: GameTransfers
Jennifer is a games journalist, former games journalist and PR Manager at Gearbox. They contributed 234 articles to ICXM between 2015–2017, focused on opinion pieces, game reviews, Windows and PC, and Xbox news: went on to write for Windows Central and later managed PR for Gearbox Software.