Elder Scrolls Online has just received its first major expansion in the form of Morrowind, but that’s not it for the fantasy MMO. In an interview with Finder, ESO’s creative director Rich Lambert has confirmed that the game will be updated substantially for Microsoft’s upcoming Scorpio console.
Following the launch of the PS4 Pro, ESO was impressively updated for Sony’s system offering one of the few native 4K games on the console. For Scorpio however, not only will the game render at native 4K, but the game will see other visual benefits as well.
“I think we’re going to be in for the same kinds of things that we did with the PS4 Pro,” Lambert said. “So, visual stability will be up there. We’ll probably have the same types of visual bells and whistles.
I would definitely say power is key. Memory is key. Especially in a game like The Elder Scrolls Online. There are hundreds of characters running around on the screen at any one time. We can have a 300-person battle in our game and that eats up memory. That eats up computing power and it eats up VRAM. So, the more they can pack into those newer consoles, the better. Definitely, we have seen just on console a really strong desire for a good console MMO and we’re reaping the benefits for that. But, I think as the consoles get more and more powerful, more and more people will start moving towards a console. Because it’s nice to sit on your sofa and have a beer and play.”
Scorpio’s 6TFlop GPU will surely hold enough video memory for Zenimax to take full advantage of when ESO gets updated for the system. With Native 4K already possible on Sony’s version of the game, we can expect something close to Ultra PC settings when it comes to Scorpio. If you want to read more about the Elder Scrolls Online, check out our review of its new expansion, Morrowind.
