Hideki Kamiya praises Microsoft resources for developing Scalebound

Hideki Kamiya is a legendary director. He’s worked on games like Resident Evil 2 which gamers agree is one of the best games ever made. He’s also the mind behind Bayonetta and its sequel. Needless to say that Kamiya is amazing. Well, he recently praised Microsoft for helping him make Scalebound a reality due to their tremendous technology resources. Take a look at the main excerpt here.

GamesBeat: You’ve had a lot of different partners in making games. How does Microsoft compare to your other partners on past projects?

Kamiya: To put it in one word, Microsoft is big. They took a big bet on us to make a big game. But they have a ton of technology resources. They can do an enormous job supporting you and helping you make these big things. And so as a partnership, that’s been really interesting. All that support and all the resources they can bring to bear to make a big vision come to life is very impressive. It allows a team to learn a lot from people they wouldn’t otherwise be exposed to and grow in interesting ways.

You can read the full interview by following the link below.

Source: VentureBeat

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