There are two new indie games announced to be released on Xbox One this year, thanks to the ID@Xbox program.
One of the new games will be released on April 1 and it’s called Steredenn, “a frenetic and chaotic space shooter, carved in big beautiful pixels, with insane boss battles,” developed by Pixelnest Studio.
“STEREDENN is a new blend of a typical shoot’em up and an infinite hardcore roguelike.
The game is an endless adventure. It’s unforgiving. It’s hard. Weapons are numerous and each has a distinct playstyle. Levels are randomly generated, with a lot of different and completely unpredictable events (asteroid fields, laser rains, meteor showers, old battlefields, labyrinths of lasers, etc.). Boss fights are tough, intense and epic. Each time one of them is defeated, the ship can be upgraded — unlocking new powers and abilities.”
“The game offers around twenty beautiful pixel-art backgrounds, a dozen of terrific and gigantic bosses, tons of upgrades and weapons and hundreds of hand-made enemy waves.
The game has been awarded the prestigious title of “Best Shoot’em Up of the year 2015 on PC” by the well-known french website jeuxvideo.com. It received 90% of positive reviews on Steam, and an average score of 85% in many magazines and websites.
STEREDENN is fast, hard, addictive and action-packed.”
Steredenn will cost $12.99 / £8.99 / 12,99€, with a launch discount of 10% for Xbox Live Gold members, part of the Deals with Gold, until April 11.
The second game is a remastered edition of the famous XBLA Deadlight that was developed by Tequila Works.
The new version will be called, Deadlight: Director’s Cut, and is being touted as “the definitive Deadlight experience.” Among the new improvements that the game will receive are updated visuals to 1080p, new animations, improved controls, and also a new mode called Survival Arena.
Deadlight: Director’s Cut will be released on June 21, and will cost $19.99 / £15.99 / 19.99€.
João is a games journalist, Senior Editor at XDA Developers. They contributed 156 articles to ICXM between 2015–2017, focused on game reviews, Windows and PC, and Xbox news: previously reported for Neowin before joining XDA Developers in 2021, where he leads coverage of Windows, Microsoft, and hardware.